The answer is make your assemblies flexible. It's as simple as right clicking an choosing the 'flexible' option.
In this example, we have a demolisher arm. There are four pistons that are all instances of the same assembly.
![](http://photos1.blogger.com/blogger/4925/3333/320/Flexible%205.0.jpg)
All you have to do, is right click on each sub-assembly, and choose 'Flexible' from the Pop-up menu.
![](http://photos1.blogger.com/blogger/4925/3333/320/Flexible%202.jpg)
Once this is done on each sub-assembly, they will move independently from each other, instead of behaving like rigid bodies.
Starting Position!
![](http://photos1.blogger.com/blogger/4925/3333/320/Flexible%203.0.jpg)
![](http://photos1.blogger.com/blogger/4925/3333/320/Flexible%204.jpg)
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