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Sunday, September 25, 2011

Hold that Pose! - Extracting Camera Views in Autodesk Inventor Publisher

“There are no circumstances, however unfortunate, that clever people do not extract some advantage from.”
Fran├žois de la Rochefoucauld

This week I've been spending a lot of time working on one of two things.  The Autodesk Manufacturing Academy, and Autodesk Inventor Publisher.  During that time, I've learned a few tricks that can made the job go  along smoothly.

One of the challenges I encountered was working with the storyboard.  As I was moving from step to step, creating assembly (or disassembly) steps, I encountered an issue where I wanted to move a component.  That part was easy.

The hard part was that in order to select the component I wanted, I needed to zoom into to the assembly.  But the snapshot remembers that I did that, and creates a rotation I don't want.

So how do I get back to my original view?  I could try to "eyeball" it, and try to match it up, but that would be tedious, and I would probably never be exactly right.

Fortunately, a tool called "Extract Camera" helps with that.  By using this tool, we can extract a camera view from one snapshot, and place it on the current camera.

Right click on a snapshot and choose "Extract Camera"


It's great when you need to rotate your view to see something, then match it up to another snapshot.

It wouldn't be a blog post without a video, so hears the video to go with the post!

2 comments:

  1. FYI, YouTube embed code is showing instead of the video.

    ReplyDelete
  2. Thanks! It should be fixed now. I'm not sure how that happened.

    The preview looked fine when I check it. Must have been an unforunate backspace!

    ReplyDelete